Tuesday, February 28, 2012

Unproductive.

This has been a distracting week. I've dropped the ball on the daily sketches.

Here is what I did today. A Combat Survival Army Tactical Rambo Knife, done 100% in zBrush to test some hard surface tools and techniques.


Also my roommate Jacob asked me if he could rig my anatomy study dude, so I retopologized him and put him in a T-pose. He wants to do a muscle rig so I tried to have the topology conform to the musculature. Time will tell if I was any successful at it. That thing has some really weird loops...



Oh, and I baked a normal and AO map and put him in Marmoset for fun. I see why everyone loves that tool, super easy to use and gives pretty nice results.


Sunday, February 19, 2012

Anatomy study and silly armor.

Did an anatomy study, thinking about putting some armor on him and making him into Sandor Clegane from Song of Ice and Fire.



And here is some doodling I did to try out a workflow I saw in Eat3D's Hard Surface 2 DVD. 



Wednesday, February 15, 2012

Thursday, February 9, 2012

Pollywog

Other homework kept me busy today so just something simple today. A cute widdle pollywog.



Wednesday, February 8, 2012

Trying out a new technique.

I saw a very interesting post by Magdalena Dadela on Zbrushcentral where she did an amazing sculpt of a girl in a straw hat. Her approach to doing the straw hat by weaving zspheres much in the same way you'd weave straw or willow inspired me to try the same.



My weaving skills aren't as impressive so made a pretty crummy looking basket, but I learned a bunch from it. :)




And I braided Mr. DemoHead.ztl's hair. :D


Monday, February 6, 2012

Pigman

I intended for this to only be a quick one hour mouth study because I have other homework for tomorrow. Instead I ended up spending 3-4 hours on this guys' ugly mug.




And lookit! I recorded a video:


Ugly ladies

Decided to take an acrobatic fucking pirouette out of my comfort zone and do a combination of two of the things I'm terrible at; females and full body models. I'm also trying to use the Clay brush as much as possible because I'd like to get the hang of it, most of the times I just use the Clay Buildup.

Today's and yesterday's sketches:






Saturday, February 4, 2012

Organic Modeling, wohoo!

Taking Organic Modeling this semester and just like with Hard Surface I will be doing daily sketches, except this will be 100% zBrush rather than Maya.

This is today's doodle. Started it in class and kept noodling at it when I got home. Seems like I subconsciously ripped off Faceless Void from Dota2. The rough idea is that he is a sage of sorts that has grafted a magical tablet to his head in order to gain divine sight.

Wednesday, February 1, 2012

Bone daddy

I wanted to test out 3DCoat's voxel sculpting a bit more so I made a skull. I have a piggy bank that is cast from a medical skull so I used that as reference. It has some anatomical and proportional issues, and the underside is not finished at all, but I was sick of staring at it so I did a quick retopo and threw it into Modo to play with some more rendering stuff.



Modeled in 3DCoat. Rendered in Modo.