I wanted to test out 3DCoat's voxel sculpting a bit more so I made a skull. I have a piggy bank that is cast from a medical skull so I used that as reference. It has some anatomical and proportional issues, and the underside is not finished at all, but I was sick of staring at it so I did a quick retopo and threw it into Modo to play with some more rendering stuff.
Modeled in 3DCoat. Rendered in Modo.
Showing posts with label Modo. Show all posts
Showing posts with label Modo. Show all posts
Wednesday, February 1, 2012
Sunday, January 15, 2012
Jewelry sketch.
Did a bracelet tonight. It's supposed to have a chain but I skipped doing it because I wanted to spend time messing around with Modo's renderer instead. Still haven't figured out how to apply textures properly...
Modeled in Maya, rendered in Modo.
Modeled in Maya, rendered in Modo.
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