Showing posts with label Clay. Show all posts
Showing posts with label Clay. Show all posts

Monday, October 8, 2012

Trying out a neat technique.


I saw a really clever technique in a video by Ryan Kingslien and had to try it out. Instead of sculpting on top of a flat featureless basemesh I made a quick wire armature with zSpheres and then used the InsertSphere brush to add "lumps of clay" that I then stretched and deformed into the different muscles and big forms. Essentially emulating how one would work with clay in real life. It's a really obvious way to work when I think about it, and the tools have been around since zBrush 3 so I have no idea why I never throught of it before.

Here is the video I mentioned by the way:


Thursday, May 28, 2009

Showreel

Back in Norway, and trying to land me a summer job in 3D so I made meself a showreel to show them what I'm good for. Personally I think it's kinda weak, but I know I'm too judgemental of myself so yeyeyeye.

The quality is also horrible, and for the life of me I can't figure out why. I tried a ton of different codecs and settings but it all ended up looking like a youtube video. Possibly has something to do with the fact that I used media that had already been compressed. My video editing skills leaves more to be desired. Oh well.


Sunday, February 8, 2009

Modeling in clay kicks ass!

So this semester I have something called Figure Modeling. It's like Figure Drawing, where you draw nekkid people, except you do it in clay. Now, my experience with clay is rather limited. I had a brush in with it five years ago or something, and it rather sucked. But this time with some experience, a live model, and a really good teacher (who for the record looks like a bearded jewish Robin Williams) I am having so much fun with it!
The only thing I feel I can complain about it that the model is too hot. Yeah, what an odd thing to say! Most people would assume a worst case scenario would be to get a fat 40 year old dude to pose naked for you, but that's the funny thing. When you use nude models or reference the nudity doesn't become anything erotic because you concentrate on the work you are doing rather than the fact that there is a really hot naked girl standing in front of you. It just becomes anatomy, nothing more. which brings me back to the point I was trying to make. I would love to have a fat 40 year old dude as my model, simply because I think ugly people are so much more fun to draw simply because they have much more pronounced and interesting anatomy. Pretty people are all smooth and skinny and have no real detail, so you have a really fine balance you need to maintain in order for them to look the part. If something is just a little off then they will look all weird and ugly. With uglies you have much more freedom because they are essentially composed of flaws. But most importantly you can often see much better how stuff works on them. There is for instance this old lady I've had a couple of times who has really pronounced musculature in her back and legs, I've learned so much from drawing her!

But enough dillydally, now I have to go out and buy some groceries. Enjoy the pretty pictures.




And here she is all wrapped up for the night.
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